DemiLib
A collection of Demigiant's utility libraries for Unity (https://github.com/Demigiant/demilib)
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Stores a GUIStyle palette, which can be passed to default DeGUI layouts when calling More...
Public Attributes | |
readonly Box | box = new Box() |
readonly Button | button = new Button() |
readonly Label | label = new Label() |
readonly Misc | misc = new Misc() |
readonly Toolbar | toolbar = new Toolbar() |
Protected Attributes | |
bool | initialized |
Properties | |
static Texture2D | blackSquare [get] |
static Texture2D | blackSquareAlpha10 [get] |
static Texture2D | blackSquareAlpha15 [get] |
static Texture2D | blackSquareAlpha25 [get] |
static Texture2D | blackSquareAlpha50 [get] |
static Texture2D | blackSquareAlpha80 [get] |
static Texture2D | blueSquare [get] |
static Texture2D | greenSquare [get] |
static Texture2D | orangeSquare [get] |
static Texture2D | purpleSquare [get] |
static Texture2D | redSquare [get] |
static Texture2D | whiteSquare [get] |
static Texture2D | whiteSquareAlpha10 [get] |
static Texture2D | whiteSquareAlpha15 [get] |
static Texture2D | whiteSquareAlpha25 [get] |
static Texture2D | whiteSquareAlpha50 [get] |
static Texture2D | whiteSquareAlpha80 [get] |
static Texture2D | yellowSquare [get] |
Stores a GUIStyle palette, which can be passed to default DeGUI layouts when calling
DeGUI.BeginGUI
, and changed at any time by calling DeGUI.ChangePalette
. You can inherit from this class to create custom GUIStyle palettes with more options. Each of the sub-options require a public Init method to initialize the styles, which will be called via Reflection.
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