static void DG.DemiEditor.DeEditorUtils.ClearAllDelayedCalls |
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static void DG.DemiEditor.DeEditorUtils.ClearDelayedCall |
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DelayedCall |
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static DelayedCall DG.DemiEditor.DeEditorUtils.DelayedCall |
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float |
delay, |
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callback |
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Calls the given action after the given delay
static Vector2 DG.DemiEditor.DeEditorUtils.GetGameViewSize |
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Return the size of the editor game view, eventual extra bars excluded (meaning the true size of the game area)
- Returns
The documentation for this class was generated from the following file:
- D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__Demigiant.Libraries/_Demigiant.Libraries/Core/DemiEditor/DeEditorUtils.cs